Entries from 2014-08-12 to 1 day

Imitating the Canvas Engine (4): The Frame Effect

Previous Post:Imitating the Canvas Engine (3): The Canvas Effect - Memories of Melon PanNow that we've got what color the pixel's supposed to be, we can do the little uncolored border effect that Valkyria Chronicles uses. This brings us to…

Imitating the Canvas Engine (3): The Canvas Effect

Previous Post:Imitating the Canvas Engine (2): Normal Maps and Depth Blur - Memories of Melon PanNow we're at the point where we take the scene and make it look like it's been drawn in one of Welkin's sketchbooks. Honestly, I may have been…

Imitating the Canvas Engine (2): Normal Maps and Depth Blur

Previous Post:Imitating the Canvas Engine (1): Basic Shading Effects - Memories of Melon PanMy depth blurring algorithm is exceedingly simple, like a lot of the parts of my imitation canvas renderer. Some people might be more familiar with…

Imitating the Canvas Engine (1): Basic Shading Effects

Previous Post:Imitating the Canvas Engine (0): Overview - Memories of Melon PanNow I'm coming to realize, I already made a post about basic cel shading and how I used it.Giving Haku a little light - Memories of Melon PanThe version used in…